Clan Wars - Phase

Phase

MD | Shaman

Overview

Phase is a powerful telepath, who manipulates energy waves to protect allies and defeat enemies. In teamfights, you can easily move your link to whoever needs it the most. Attaching your link to an ally with hard engage could create opportunities for you to blind and disorient several enemies. Know your limits when playing Phase. If you try to dive too deep to save an ally, it could result in your death.

Base Health
555(+65)
Health Regen
.95(+0.12)
Base Mana
395(+31)
Mana Regen
1.75(+.11)
Movespeed
665
Magic Defense
30
Physical Defense
14.2(+2.1)
Physical Damage
57.5(+2.2)
Attack Speed
1.05(1.018%)
Magic Damage
0
Jump
500

Abilities

LMB

Basic Attack

Description
Ranged basic attack dealing total Magic Damage + 10/20/30/40/50.

Q

PSYCHIC FLARE

Description
Phase blasts a flare of energy in an AOE around her and her Linked Ally that does 105/165/225/285/345Magic Damage to all Enemies and Blinds them for 1.25/1.5/1.75/2/2.25s.

  • COOLDOWN: 10
  • BLIND DURATION: 1.25/1.5/1.75/2/2.25
  • MANA COST: 90/100/110/120/130
  • E

    ENERGY LANCE

    Description
    Phase emits a beam of pure energy for 2.5s. The beam does 10/15/20/25/30Magic Damage every 0.25s and for each instance of Damage done adds 3% Movement Speed Slow for 0.8 seconds. If 8 Stacks of Slow are added to an enemy, then the target gets a Root for 1/1.5/2/2.5/3 seconds.

  • COOLDOWN: 8
  • MOVE SPEED SLOW: 3% STACKING
  • MAX STACKS: 10 (8 STACKS APPLY A ROOT)
  • ROOT DURATION: 1/1.5/2/2.5/3s
  • RANGE: 900/1000/1100/1200
  • MANA COST: 110/130/150/170/190
  • R

    HYPERFLUX

    Description
    Phase overcharges herself and her Linked Ally with energy, giving both 70/85/100 Attack Speed, 50% Cooldown Reduction and 15/30/45 Mana Regen for 8/12/16s. Upon activating the ability, they will also both receive a decaying 30% Movement Speed boost.

  • COOLDOWN: 130/115/100
  • DURATION: 8/12/16
  • RANGE: 900/1000/1100/1200
  • MANA REGEN: 15/30/45
  • ATTACK SPEED: 70/85/100
  • MANA COST: 100/150/200
  • Passive

    TELEKINETIC LINK

    Description
    Applies a continuous link to the nearest Ally. While Linked, Phase and her ally are both granted 20% of Phase's total Magic Damage as Bonus Magic Damage. if Phase activates an ability, both she and her Linked Ally will receive 5% of Phase's Total Health as Health regen for 3 seconds. Note: If Phase is not linked she is still granted 20% of her total Magic Damage as bonus Magic Damage and every ability cast will grant her 5% of her total health as health regen for 3 seconds. TETHER MAX RANGE: 2200


    Skins

    Default
    Sparrow Skin1
    Sparrow Skin1
    Sparrow Skin1
    Sparrow Skin1
    Credit to Jtanooki and TollsUnited7 of https://paragon.fandom.com/wiki/ for Ability icons and origination of hero descriptions.